![]() ![]() You can try this awards winning strategy game for yourself and let us know what you think. It was one of my first strategy games, and it’s still a fun way to pass the time. It’s like taking over the world, but with amusement parks. Once your park is successful enough, you can sell it to the highest bidder and use that money to build new parks in other areas of the world. Theme Park offers different modes that control the difficulty of the game and how many other things you need to worry about like research and stocks. Rides will need to be serviced to keep them in working condition. Entrance fees to your park can’t get too high, or you’ll lose business. Get it now (Includes a ferris wheel) and there are aditional simulators: - Bumper Cars. Employees are also essential to the smooth running of your facility, but you need to pay them fairly if you want them to work. Discover a fun world with 'Theme Park Simulator' and enjoy with our amazing rides. You must also keep nice looking park grounds by installing water features and greenery. Places to eat and purchase souvenirs are required to help you generate profit. They include the classics like haunted houses and water rides. You aim to build rides and other facilities, keep your guests happy, and increase profits. Theme Park puts you at the helm of your entertainment park. It was ported to several other platforms over the years, including the one I initially played it on, Sega Genesis. It was published by Electronic Arts in 1994 for Mac, 3DO, Amiga, and DOS. A very good reason to slow the game down, even artificially with DOSBox.Theme Park is a strategy game about running your amusement park, developed by Bullfrog Productions. In fact, if you are too passive about it you're going to have a hard time playing the full simulation at all because your opponents will buy all shares of your company/park. It is a pain to rush the decisions you need to do quickly around this date but it is how you make enough money to get ahead of the competition. The stock market updates on the 1st of every month. I'm guessing this "feature" started out as a debugging tool that they cruelly turned into a part of the game to lampshade problems with the AI. Other times the visitor AI simply wanders off and gets stuck on scenery, or you accidentally place scenery on top of them. This usually fixes itself once the line starts moving or the ride is turned off. ![]() Sometimes the AI thinks it is stuck because a line to a ride is moving very slowly. If it's an employee you can pick them up and move them but if it is a visitor it can be much more troublesome. ![]() Sometimes people get stuck and the advisor won't shut up about it. Give them proper routes so that you know there is someone covering every part of your park. It doesn't help if you have tens of handymen and they are all busy cleaning the same corner of the park. I don't remember exactly how the tool works but you need it eventually as your park grows and litter starts piling up. The icon looks like two purple balls connected with a line. You can define patrol patterns along pathways for Handymen. Try not to give conflicting directions because if some snotty child wants to ride the ghost train and have some fries, he will follow sign posts towards both those locations and can get caught in a loop if the signs point toward eachother. Select the Sign Post tool, click on a ride or shop that you want the sign to announce, find a spot to place the sign and click several times until you get the heading you want it to be. You can place sign posts to help the path finding for your visitors. If you click on the question mark button, the advisor may SOMETIMES describe the functions of buttons while you mouse-over them. Most things (everything?) lack helpful mouse-over pop ups describing what they are and what they do. P Pauses the game (unfortunately it also freezes the game menu at the top of the screen) So far I've re-learned the following helpful hints. I've been working my way back into the game from memory. I have an original manual stored away somewhere unless it has been thrown out by my infinitely wise "throw-every-box-manual-and-warranty-certificate-in-sight" mother since I moved out of the house. ![]()
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